måndag 18 april 2011

Carnage has gone back to basics

For those who haven't been following Carnage's development it might come as a surprise that it was originally designed to be a board game.

I am bringing this up because our group has had a bit of a setback last week(which is actually 2 weeks ago as this blog post never made it online somehow). We came to the realization that we wouldn't be able to deliver a digitalized version in time for GGC, as we only have one (capable) programmer in our group.
In light of this we have decided to go back to basics and concentrate on making polished version of the board game instead. Having said that, there is still a lot of things to get ready before GGC.

My biggest priority right now is to make the booth the best it can be. Demanding work, but it's a lot more stimulating than running around talking to print shops.

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